Switch Pro in 2036! You can't tell me PSVR2 lands this year either with the chip shortage raging. But at this point, Starfield, BotW2 are both on delay, Ragnarok, Cory all but hinted it's on a delay.so.remember when 2022 was going to have all of 2020's games? Seems like Splatoon 3 and XC3 are pretty much 2022. The writing was on the wall for this one for a long time, and I can't believe they kept pretending it was still releasing, but that seems to be par for the industry these days to pretend a date everyone knows can't possibly be hit will be hit, and then bail at the end. "Microsoft should buy Capcom!" Or just pay Bandai whatever it wants for Elden Ring on Game Pass.ĭoes this mean Todd found the QA department? This should have been MS's time to strike with just a nonstop barrage of games that made them the console to get. Aside from exclusives, Sony stumbled out the gate a little with bad optics, some questionable choices, the inability to make consoles fast enough, and no Gamepass competitor. I hope this can get sorted out, especially before even more studios are heaped on.īetween my SX and my PS5, the latter is getting more play overall because of the exclusives (though man I love me some Forza Horizon 5). Or maybe Xbox has just kept a pretty hands-off approach but that's starting to negatively impact development.Īs someone who works in advertising, I can attest that us creatives need a long leash - but also guardrails to not go completely off the map. Either studios leads are too nervous to go back to Microsoft and ask for help - maybe because of increasing competition for resources and attention as more studios get acquired - or maybe project management at Xbox under Matt Booty are strained. I don't want crunch, but there's also something to be said for project management and mid-project goal lines. I understand game dev is difficult, and pandemics make it harder, but it feels like something's up. I don't even know how many studios that is but it's huge.and makes me concerned it's going to get worse if a plan isn't put in place. That's a lot of devs that are struggling, and last year Xbox acquired Bethesda and all their studios.and they're about to acquire Activision Blizzard and all of theirs on top of it. Rare has been having issues with Everwild, rebooting the game mid-development already and pushing back release dates. The Initiative has been having all kinds of problems with Perfect Dark, from high turnover to delayed projects to outside help being brought in. I don't get what's going on with project management. And even if you’re not a GP person, I’m sure there’s something out there for you as well. So be prepared for those no matter how delayed the game is.Īs for gamepass, I do hope they have something up their sleeve as I’m sure we all do, but I trust that if they don’t feel their holiday releases are good enough, they’ll make a deal with 3rd parties to bring games to GP on day 1. And let’s not forget, every single RPG to come out in the last 20 years always has bugs. So unless you want games with worse graphics, animations, and quests, let them bake this in the oven a little longer.
Plus they are trying to meet consumers expectations which is an impossible task these days. And top notch developers are far and few between. Even before covid causing delays, games are significantly harder and more complex to make, especially RPG games. I definitely agree with everyone’s point about not revealing dates years in advance, but people really need to start tempering their expectations about video game releases. Let's just hope that they release Hellblade 2, the new Forza and Gears 6 during the remaining months of this year. The saddest thing is that you just know that the will be many on the Blue Team that will just revel in this news, because for some, any misfortune that befalls Xbox is good news. That way devoids us of disappointment such as this. Tell us when the game is coming out at the same moment that it goes gold. I would much prefer that rather than delay a game, just don't announce an unrealistic release date in the first place. I totally get that it won't be long until we will have regular first party releases, but the wait is somewhat painful, and delays like this don't help. Now it seems as if we have nothing in the way of products from our own studios. That said, Starfield in particular was basically the only AAA first party studio release already announced as releasing for the Xbox in 2022. I would certainly rather that they took their time and got it right, releasing a polished game that reviews well with both critics and players alike.